Motion Editor - ILM Vancouver

Industrial Light & Magic · Vancouver, CA

Industrial Light & MagicのMotion Editor - ILM Vancouverの求人です。勤務地:Vancouver, CA。募集内容と公式の応募先をご確認ください。

募集内容

Job Summary:

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

Position Summary

ILM Vancouver is looking for a Motion Editor (Motion Capture Animator) to join our team based in our Coal Harbour studio.

This candidate will have proven experience in high end film/VFX or video game industry.

The main responsibility will be to retarget and edit body motion of realistic motion-captured based performances in a non-destructive way and deliver animations to a high quality standards. We are also expecting the candidate to show solid knowledge about motion blending.

The Motion Editor will focus predominantly on human, props and bipedal characters, extending to quadrupeds when required.

Primary Responsibilities

Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently

Adhering to the performance of the actors/actresses and improving/adjusting it in a non-destructive way, leading to the highest quality of work

Adjusting interaction and contacts between characters/props/environment/terrain

Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight

Blending of motions. Having a good eye and a good understanding of this workflow to create fluid, believable transitions between distinct animation clips

Job Requirements

Education / Experience:

Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience

Previous experience using MotionBuilder, Blender, Nuance and/or Maya with motion-captured performances

Proven experience in high end film VFX and an up to date showreel.

Required Skills / Competencies:

Solid understanding of retargeting techniques

Good understanding of the principles of animation

Attention to detail and communication skills

Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues

Sharp eyes for motion, timing and posture

Background in using Maya,Blender, Nuance and/or Motion Builder

Background in using Linux and Vicon Shogun Post is a plus

Excellent collaborative skills

Eagerness to learn and develop

Preferred Skills / Competencies:

Experience with Mocap animation

Maya Experience

Technical Skills:

Solid knowledge about Retargeting and Blending techniques

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

JoinILM

The hiring range for this position in Vancouver is C$67,000 to C$85,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.

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