Build Your Perfect Blender Interface
Vision Canvas is a Windows beta build based on Blender 5.2 LTS, designed to place frequently used Blender tools and properties on a canvas-style control panel. Its core idea is to reduce menu navigati
Repeatedly navigating menus and remembering shortcuts in Blender can easily slow down your work. Vision Canvas is a customized Blender interface that brings frequently used operations together into a single control panel. It is currently provided as a beta build based on Blender 5.2 LTS for Windows, focusing on changing the existing screen layout.
Controls Placed on the Canvas
Users can place buttons, sliders, joysticks, and switches on the canvas and connect them to values for object properties, modifiers, shaders, and rigs. Rather than a tool for creating new functions, it is a way to rearrange frequently accessed project functions into visible controls. It can be configured to gather frequently used rig controls or key values for look development into a single panel.
The Connection Between Assets and Automation
Vision Canvas promotes integration with pose and animation libraries and Blender Asset Browser. It aims to keep the area for finding assets and the properties that need adjustment within a single workflow instead of separating them. Python script support is also included, making it suitable for exposing operations that teams or individuals repeat as separate buttons.
The Benefits and Costs of Customization
The advantage of this approach is that it can simplify the screen by leaving only the controls needed for each role, such as modeling, animation, or shading. On the other hand, users must initially design which properties belong in which panels, and the control panel must be refined again when the type of work changes. It is therefore more appropriate to view it as a tool that reduces the entry points for highly repetitive tasks than as a replacement for all Blender functions.
Source: 80 Level introduction · Maciej Gliwa's Vision Canvas distribution page